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Whether The Difficulty Of The Dungeons Meet Your Demands

8/26/2013 4:26:18 PM

recently, i have noticed that some players are complaining about the dungeons in guild wars 2. they thought the dungeons lack of difficulty so that the dungeons can not meet their demands. in some forums, many players also reflected that they could not enjoy the game to the fullest, as arenanet did not pay much attention to the update of dungeons. after that, arenanet made some relevant modifications. now, another problem pops up. what actions arenanet will take?whatever it is, let us listen to the public’s voices attentively.

in fact, for new players, the dungeons must be a mind-blending problem, as they are not given some tactic and skips, while the hardcore players are much different now. for them, they can accomplish the quests with ease owing to the tested tactic and the skips. with those tactics and skips they know how to make use of blinds, blocks, evades, reflects, conditions, and dodges to avoid or reduce damages. at the same time, some zerk gear they win in the game or but it in the tp with guild wars 2 gold can also make a great help to them. in that way, succeeding in accomplishing the dungeons is just a piece of cake. from that coin, it is understandable that they expect the dungeon hard mode.

some players even treat a bunch of mobs as a trouble. arenanet has made some changes to the problem, such as changing the leash range and patrolling patterns. otherwise, it can not change the fact that experienced players can easily kill and skip them. we think it is just a waste of time. maybe it is more piratical to spend much time to fix the bugs and adding more bosses hp.

of course, we thought that arenanet took the degree of dungeons into account when they designed the game. for example, for many players, the cof is just a cake compared with other dungeons, while arah and molten facility must be a hot potato. our suggestion is that different level players can choose different dungeons according to the toughness and interest for the explorable. as for new dungeons, arenanet released an officinal saying that they are in the preparations. and new dungeons will come out soon. therefore, hold your horses!

lastly, let's come back the original question, whether the difficulty of the dungeons meet your demands?

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