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The Discussion On The Modification Of Vengeance Mechanics

8/10/2013 3:48:38 PM

the tank's responsibility is pretty definite in the wow all the time, that is protecting teammates, building up vengeance to monsters by some special skills and making himself be the target of monsters as well as share team damage as much as possible.

 

in the early terms, the threshold for a tank is hard enough to stand damage. while whether a good tank depends on the how steady his vengeance is after survive successfully. a few people will care about the tank's export ability. with the version's alternation, the damage of dps is higher and higher. or in pursuit of limit, tanks are figuring out how to enhance their own dps and get more world of warcraft sell gold. that is using exporting-oriented equipment as much as possible when the survivability can be ensured and take more consideration of exporting attribute when selecting jewelry.

 

vergeance

 

the appearance of vengeance has improved the tank's dps, 2% damage turned into attack power, but the tons of damage will be a considerable increase while stacked up. especially when facing a herds of monsters, tanks can obtain a very high ap through this mechanic and even can creat more damage than most dps. it seems it didn't effect much on the single boss but only increase the efficiency. however, it has lowered the difficulty to some degree for those battle is with a great many mobs.

 

probably, the blizzard will weaken the effect of vengeance in the 5.4 based on this reason to turn the 2% damage transferred into 1.5%. what the most important thing is that according to the number of monsters, this benefit will be attenuated regularly in the multi-target battles. according to the official statement, the damage caused relies on how much damage the foes generate on you. the more the monsters, the less or no ap you will obtain from foes who create little damage.

 

the modification proves how wow positions the tank again. but what needs to worry is the pressure data calculated will not be less when there are too much foes.

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